top of page

Chapter 6

1394278454.jpg

Accessibility Components in Virtual Reality

This chapter delves into the principles of accessibility in VR, emphasizing the critical role of designers. Furthermore, it sheds light on the different dimensions of VR and lists vital accessibility attributes for VR products.

Licenses & certifications

Emotional Design - How to Make Products People will Love

Interaction Design Foundation (IxDF) https://www.interaction-design.org/marzena-michalewska

Human-Computer Interaction - HCI

Interaction Design Foundation (IxDF) https://www.interaction-design.org/marzena-michalewska

Dynamic User Experience: Design and Usability

Interaction Design Foundation (IxDF) https://www.interaction-design.org/marzena-michalewska

UX Management: Strategy and Tactics

Interaction Design Foundation (IxDF) https://www.interaction-design.org/marzena-michalewska

How to Create Intuitive Products by Imitating Physicality

Interaction Design Foundation (IxDF) https://www.interaction-design.org/marzena-michalewska

Gamification – Creating Addictive User Experiences

Interaction Design Foundation (IxDF) https://www.interaction-design.org/marzena-michalewska

How to Design for Augmented and Virtual Reality

Interaction Design Foundation (IxDF) https://www.interaction-design.org/marzena-michalewska

Download my CV
bottom of page